Mechanical Engineering: Mechanism Design using Fusion 360

Learn the basics of Mechanism Design by solving real world design problems using Fusion 360
Instructed by: Mahmoud Shehata | Subject: Design, Design Tools


Description

This course is equivalent to what is taught in Mechanical Engineering course in universities around the world. By building on the same excellent textbooks in this course I will teach you not only the theory but also the applications in Fusion 360. At first, you will learn about the exciting field of Mechanism Design and its applications that surround us. This is followed by an overview of the different branches of Mechanism Design: Kinematics and Kinetics. Afterwards, you will earn about the theory of Kinematics before you apply your knowledge to design projects in section three.

Outcome

  1. Learn all the basic theory of Mechanism Design.
  2. learn the difference between Kinematics and Kinetics.
  3. Learn to perform Graphical Synthesis to produce required motion.
  4. Learn how to design Crank-Slider Mechanism to produce a specific stroke.
  5. Learn how to design Crank-Rocker Mechanism to produce a specific stroke.
  6. Learn how to design a mechanism to guide a body through three positions (body guidance problem).
  7. Learn how to simulate different mechanisms in Fusion 360.
  8. Learn how to approach mechanical design problems through solving real world problems.
  9. Apply all the learnt material through designing a material handling system to move boxes off a conveyor belt.
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Course Info