A practical guide to programming non-player characters for games.
Instructed by: Penny de Byl | Subject: Development, Programming Languages
Instructed by: Penny de Byl | Subject: Development, Programming Languages
Description
Do your non-player characters lack drive and ambition? Are they slow, stupid and constantly banging their heads against the wall? Then this course is for you. Join Penny as she explains, demonstrates and assists you to create your very own NPCs in Unity with C#. All you need is a sound knowledge of Unity, C# and the ability to add two numbers together. In this course, Penny reveals the most popular AI techniques used for creating believable character behaviour in games using her internationally acclaimed teaching style and knowledge from over 25 years working with games, graphics and having written two award winning books on games AI. Through-out you will follow along with hands-on workshops designed to teach you about the fundamental AI techniques used in today's games. You'll join in as NPCs are programmed to chase, patrol, shoot, race, crowd and much more.
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Course Info
- 57 Lectures
- 9 Hours
- Language: English
- Subject: Development, Programming Languages
- Instructed by: Penny de Byl
- Platform: Udemy