Good start of design patterns in C++ to provide flexible and reusable software solution
Instructed by: Suresh Kumar Srivastava | Subject: Development, Programming Languages
Instructed by: Suresh Kumar Srivastava | Subject: Development, Programming Languages
Description
Design and architecture of any software/solution provides the base and makes it flexible, extensible for future requirements. A good designed software/solution makes it easy to understand and maintain. Design patterns are known as best practices to design software for problems which are repeated in nature. The course covers some of the topics from my another course- Learn Design Patterns Through C++ in Simple Way This course "Introduction to Design Patterns in C++" gives good start to further understand all patterns described in Gang Of Four book - "Design Patterns: Elements of Reusable Object-Oriented Software", by Gamma, Helm, Johnson and Vlissides. Each pattern is explained in a simple way with intent, problem, solution and structure. Also the information of participants, collaboration, consequences and implementation are explained for each one. The pattern structure or example implementation of C++ source are explained to understand how it will be implemented using Object Oriented C++. This course will help to understand the best practices for design and apply them to do the better design of software/solution in C++. It will be good to have the Gang Of Four book - "Design Patterns: Elements of Reusable Object-Oriented Software", by Gamma, Helm, Johnson and Vlissides as a reference book for this course.
@https%3A%2F%2Fwww.udemy.com%2Fintroduction-design-patterns-in-cpp%2F%3Futm_medium=linkshare
Course Info
- 14 Lectures
- 40 Hours
- Language: English
- Subject: Development, Programming Languages
- Instructed by: Suresh Kumar Srivastava
- Platform: Udemy