Description
Learn to create a series of procedural game ready assets in Houdini. This quirky selection of assets is supplementary to Game Asset Creation Season 02 available here on Udemy to create a library of procedural game assets to make varied level / world generation quick and fun. Think of this collection as the 'deleted scenes' of Season 02! This course assumes a basic understanding of the core Houdini workflow (ideally you would have completed Game Asset Creation with Houdini Season 02 - although not essential). Assets provided include completed Digital Assets and texture maps, and every step is covered in detail. In combination with my other courses you will have a procedural library of game ready environment assets ready to deploy in Unity with parametric control creating a near infinite variety using Houdini and Houdini Engine. Think Procedural! Who this course is for: Houdini users, 3D artists, Level Designers, Game Developers looking to learn more about Houdini's powerful procedural workflow
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Course Info
- 38 Lectures
- 6.5 Hours
- Language: English
- Subject: Design, 3D & Animation
- Instructed by: Richard Banks
- Platform: Udemy