Exploring the Different music roles in the Game Worlds and how you can get involved as a music maker and artist
Instructed by: Gary Hiebner | Subject: Music, Production
Instructed by: Gary Hiebner | Subject: Music, Production
Description
Did you know the Video Game Industry is one of the fastest growing industry? Making millions and millions each year. And guess what? All these games need music! And its an exciting industry to get into. You can be a game music composer, a game sound designer, or even a game dialogue and voice over artist. So there's many possibilities as a music maker and artist. In this course composer/sound designer Gary Hiebner will guide you through the interesting world of Video Games, and how you can get involved as a music maker. It is quite a dynamic and challenging field. So knowing how sounds and music work in this field, plus the technology that drives it will make you a key player. Gary will cover the different terms used in this field so you become familiar with how it works. Then he will explore the different roles that are available for music makers and artists. Then he'll go over these areas in depth and how to make you a better game music maker in these areas. In the end of this course you'll be able to start building up your game music portfolio. Which you'll be able to take and show it to potential Gaming Studio and Companies.Outcome
- Discover all the different audio and music roles in the Gaming Industry
- Learn how to create music, sound design and dialogue that works in games, and you can build up your own Game Music portfolio
Course Info
- 8 Lectures
- 1 Hour
- Language: English
- Subject: Music, Production
- Instructed by: Gary Hiebner
- Last updated on September 2017
- Platform: Udemy